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    posted a message on A stick in the leaves
    Quote from ToneyFox»

    one of the most unrealistic parts of Minecraft solved.


    No. There are absolutely 0 reasons to fix the "unrealistic" parts. Minecraft has no need to be harder in vanilla than it is right now. Unless you can think of a reason...
    Posted in: Suggestions
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    posted a message on Which version(s) of Minecraft do you have the most nostalgia for?

    1.3.2 I believe was the first version I ever played... Great memories from that and 1.4

    Posted in: Discussion
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    posted a message on A stick in the leaves
    Quote from ScotsMiser»

    [At very high drop rates, I think the effects would be to remove much of the challenge from the very early game and produce an inventory annoyance later.]


    Mostly agreed to this, although the sticks could be used as fuel so they wouldn't cause too much annoyance, but it would definitely be annoying while not providing much at all for gameplay. I don't believe that trees are something people really want to be altered...
    Posted in: Suggestions
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    posted a message on Village In More Biomes~~~[Concept]

    The miner would be very broken because of the fact that it sells iron, which combined with some sticks can be made into axes or pickaxes which would basically offer UNLIMITED access to emeralds, iron, gold, lapis, coal, bonemeal and redstone. Lapis and redstone wouldn't be big issues as those are pretty balanced, although villagers already sell them for better prices. Iron is a pretty valuable resource early on and is used a lot in crafting, big storage systems often requiring thousands of ingots, coal could be used as a fast way to get a lot of fuel, although there are ways to have furnaces fueled forever without any extra cost to you. However, those ways often require you to be relatively far in the game to construct, and a village is something you might easily find very early on. Bone blocks, and thus bonemeal could easily be used as a way to get a lot of crops or trees fast without much effort. Although the same can be achieved with mob grinders, those require more effort to set up than quickly trading with a villager. Gold is useful for a few things including golden apples, golden carrots, and powered rails, but requires some dedication to get a lot of as mining isn't very efficient and gold farms aren't something anyone can just do in 5 minutes. Last, emeralds. Emeralds are something that can be used to buy diamond armor, enchanted books, diamond tools and a variety of other items including glass and glowstone blocks. Getting a lot of emeralds would make quite a lot of items abundant, which I'm pretty sure is not why trading was introduced to the game. (Side note: Iron, gold and emeralds can be used to make tier 4 beacons, which is not supposed to be an easy task) Villager variety is a good thing, but it does need a lot of balancing.


    I don't really like the designs you have for the houses, and that's why I don't support them.


    I do agree that village generation can be a lot better, but I don't like your take on fixing it. Partial support.

    Posted in: Suggestions
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    posted a message on How to make an automatic wheat farm

    This isn't even remotely close to even being automatic, as said above villagers are a must, and even before farming with villagers was introduced, this would have just been a basic design... I don't know about win 10 edition or the consoles, but this is definitely not considered automatic in the java edition...

    Posted in: Tutorials
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    posted a message on Add Nuclear Mechanics!
    Quote from 1337Congress»


    There is a basic explanation for why nuclear power is there, its the uranium ores.


    What constitutes "unMinecraft?"


    But uranium ore isn't in the game if I'm correct... Besides, Minecraft has a certain style which nuclear power would not be a good fit in. Also, an extremely easy to get and an effective griefing tool. Tell me one reason why this wouldn't be used for griefing. Nukes would be used, the furnaces would be used, the ore would be used...
    Posted in: Suggestions
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    posted a message on Cool things to build at base?

    Maybe make slime elevators to move around? Or build a precise statue of yourself... Or a tnt cannon as everyone likes tnt, right?

    Posted in: Survival Mode
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    posted a message on Survival, night with no coal

    But... Why would you need a slab?

    Posted in: Survival Mode
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    posted a message on Fix x-ray exploit for good
    Quote from ShelLuser»

    Except they can't. Resource packs are client sided, there's no way a server could know about their usage.

    This could be implemented though, but there's ALWAYS a solution and for example, no way to block usage of mods in servers without causing an outrage from the community, it's just not going to happen.
    Posted in: Suggestions
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    posted a message on Different chests

    No reason to add this to the core game, and could possibly destroy a LOT of existing builds. Also, "RolePlay" isn't the point of the game for most people. No support.

    Posted in: Suggestions
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    posted a message on unbreakble blocks in my minecraft realm

    You could cover the houses with Barrier blocks, but that could cause some problems. Adventure mode while in town maybe? Also, if you find good players then they wouldn't destroy the stuff anyway, and if they do, you can always roll the realm back.

    Posted in: Minecraft Realms
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    posted a message on Chass- a board game for minecraft

    A detailed, well-made suggestion, but I don't feel like it suits the Vanilla Minecraft style that well.

    Posted in: Suggestions
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    posted a message on ⚡️Looking for Active members!⚡️Survival, and Creative Worlds⚡️

    I just need more rockets, otherwise, this is amazing. Also I still have peachy's fish

    Posted in: PC Servers
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