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  • 0

    posted a message on A stick in the leaves

    How would you make the crafting table, huh. You didn't think about that lol,


    Make four sticks craft-able into wood planks.

    Posted in: Suggestions
  • 0

    posted a message on Winged Chestplate
    Quote from Wolftopia»

    If anything, elytra are unbalanced at the moment. We really don't need to be able to chestplates and elytra at the same time; that is part of "balance," though it doesn't make it much less OP.


    No Support.




    Try actually reading my post and explaining why I'm wrong. I've already covered your entire argument.


    Agree fully with wolftopia. There are so many arguements against how overpowered elytras are. The whole reason an elytra takes the chestplate slot was to make the player weaker. Plus, I would much rather use an elytra in a battle scenario when I'm on high ground. They're good for escaping and travelling obsurdly quickly. No support.




    Yeah, but nobody ever won a battle by running away, also, servers are fully capable of disabling this and you don't need to use it. At the end of the day, not having this feature is a pain for end-game players who don't care about PvP and one command away from any server being able to disable it. The real reason why you and Wolftopia do not want this feature is because you are only thinking of one dimension of a multi-dimensional issue.

    Posted in: Suggestions
  • 1

    posted a message on Winged Chestplate

    What I'm Suggesting:

    Allow players to craft a winged chest plate from their choice of chest plate, (Leather, Gold, Mail, Iron, Diamond) and an Elytra via a shapeless recipe. This would give the chest plate a separate wear bar above the chest plate's own wear bar which would show the wear of the Elytra. If the chestplate gets destroyed, then so does the Elytra, but if the Elytra gets destroyed the chest plate would not. Repairing a winged chest plate with the material which corresponds to the material of the chest plate would repair only the chest plate's wear unless the chest plate is made of leather, in which case repairing said chest plate would repair both wear bars according to how much it would have repaired the respective single item. Repairing a winged chest plate with leather would always repair it's Elytra as usual.


    Why It Should Be Implemented:

    Because not having this makes one of the hardest items to obtain in the game essentially useless. Who would go out adventuring with an Elytra on when they can opt for a nice diamond chest plate? Currently Elytras are nothing more than incredibly hard to obtain toys and nothing more. Adding this feature would add yet another layer of depth to the armor system, which is always nice.


    About Balancing:

    One of the hardest items to obtain in the game should not be balanced with items that take 30 minutes to get, there's just no reason for it. Having both a chest plate and an Elytra is definitely not unbalanced. This is essentially claiming that using armor and a sword at the same time is unbalanced. It's sort of absurd to limit the vanilla game just because some people think it could give players an advantage in certain scenarios. In a combat scenario, it would not make sense to have an Elytra when a chest plate is available. On the other side of the same coin, in most other scenarios, it makes no sense to have a chest plate and not an Elytra. As long as Elytras are available to all players who are willing to put in the work to obtain them, there is no need to balance it with an unrelated piece of gear. You practically need to beat the game in order to obtain an Elytra, so it should be something worth the space it takes up in my chest. This will not effect PvP due to the fact that PvP servers could simply not allow this item to be created.

    Posted in: Suggestions
  • 1

    posted a message on A stick in the leaves

    Perhaps this suggestion could be combined with the ability for dirt to have a chance of dropping cobblestone. Then we could remove the ability to collect wood with your hand and bam, one of the most unrealistic parts of Minecraft solved.

    Posted in: Suggestions
  • 1

    posted a message on Scythes (Tool)

    I see where you're going with this, but I think this suggestion would be vastly improved if it was simply to allow the hoe to clear a 9x9 area of grass if anything at all. It simply doesn't fit with the ethos of Minecraft. Perhaps there could be an enchantment for the hoe which enabled it to effect a 9x9 area. This way it would build on the usability of the hoe as well as accomplish exactly what you're suggesting. Also, you can't use scythes as hoes, but hoes are very effective at clearing grass from an area, (I've done some landscaping in the past).

    Posted in: Suggestions
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